Media Summary: just for fun. a lot of graphics to fix. I'm starting to realize how big the original game is. . the game is not optimized or compiled ... Now the gates are animating. keyhole in the wall opens door. you can find the map. and the map updates as it should. Developed as a showcase of what BASIC-style programming language
Stos Atari Ste - Detailed Analysis & Overview
just for fun. a lot of graphics to fix. I'm starting to realize how big the original game is. . the game is not optimized or compiled ... Now the gates are animating. keyhole in the wall opens door. you can find the map. and the map updates as it should. Developed as a showcase of what BASIC-style programming language an attempt to use Blitter to increase speed. screen res. 320*160px.Blitter is able to update approx. 320*90pix/VBL and 4bitplan. Hi, I've made a new attempt at making a game that utilizes An example of my audio streaming routine written in
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