Media Summary: So I managed to get ball to ball collision working correctly. Still getting jitter bug sometimes. Over the past few weeks I've been working on rebuilding my Tweaked gravity, improved stacking, etc. Collisions and contact response now multi-threaded.
Physics Engine Test Demo 4 - Detailed Analysis & Overview
So I managed to get ball to ball collision working correctly. Still getting jitter bug sometimes. Over the past few weeks I've been working on rebuilding my Tweaked gravity, improved stacking, etc. Collisions and contact response now multi-threaded. Here is a quick update showing off the ported Persistent Sap broad-phase added by noone (Thorben Linneweber, creator of Jitter ... Managed to implement some good collision resolution however the collision response is very off right now. I used conservation of ...