Media Summary: After a long pause, I decided to go to the original ID sources and get it working on the 16MHz This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on
Atari Quake Ii Reference Version - Detailed Analysis & Overview
After a long pause, I decided to go to the original ID sources and get it working on the 16MHz This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on