Media Summary: This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on After a long pause, I decided to go to the original ID sources and get it working on the 16MHz My GOG Affiliate Link: Get 12% off your next SteelSeries order with promo ...
Atari Quake 2 Progress - Detailed Analysis & Overview
This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on After a long pause, I decided to go to the original ID sources and get it working on the 16MHz My GOG Affiliate Link: Get 12% off your next SteelSeries order with promo ... Quick test demonstrating working transparency without a z-buffer, and z-clipping of transparencies with exaggerated nearplane.