Media Summary: I've finally gotten 3D AABB collision detection and response to work! Mostly. In this video, I go through what I had previously done ... Imagine that you could break a minecraft world into flying pieces. This is a demo of some experiments I have done in my ... I made a simple little side scroller that runs along the X axis and has some gravity and jump control. This is using the previous XZ ...
Xna Voxel Engine Physics Pt - Detailed Analysis & Overview
I've finally gotten 3D AABB collision detection and response to work! Mostly. In this video, I go through what I had previously done ... Imagine that you could break a minecraft world into flying pieces. This is a demo of some experiments I have done in my ... I made a simple little side scroller that runs along the X axis and has some gravity and jump control. This is using the previous XZ ... The terrain isn't perfect and it's a bit slow, but it's a work in progress. As of today (the day this video was uploaded), this is a ... C# Voxel Engine - Collision system implemented I implemented a game state system and decided to make a video about it. Full source available here: ...
I'm beginning to implement collision detection for walking around the generated worlds, and this video shows me getting the ... Custom physics engine for my voxel terrain.