Media Summary: In this video I will give a quick overview of what a Evolution of my raytracer now using a SVO immensly speeding up the rendering process (from 15fps with 256x256x256 In this video, I describe the development process of my new
Sparse Voxel Octree Raycasting Cpu - Detailed Analysis & Overview
In this video I will give a quick overview of what a Evolution of my raytracer now using a SVO immensly speeding up the rendering process (from 15fps with 256x256x256 In this video, I describe the development process of my new This video illustrate our GigaVoxels rendering pipeline. It is based on No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ... GPU: NVidia GTX580M. Tree scene as before (1024^3). This time pure
A little progress report on my Phd project on