Media Summary: 1440p + GTX 1070ti Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion) This is a feature in the Geforce Experience, you can access it in the Freestyle Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion)
Screen Space Ray Trace Test - Detailed Analysis & Overview
1440p + GTX 1070ti Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion) This is a feature in the Geforce Experience, you can access it in the Freestyle Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion) Calculated Indirect Lighting + AO (Ambient Occlusion) in the two video. 1440p + GTX 1070ti BlackFire Mod Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion) Reshade, Marty McFly Shader, Indirect Lighting + AO (Ambient Occlusion) 1440p + GTX 1070ti.
Nota: When you upload to youtube for some reason, the contrast is extremely black, that's how it should look: ... If you want access to the RT shader, donate to Pascal on patreon. Support us on Patreon: YT Membership: ... Cyberpunk 2077 - Why ray traced reflections are better than screen space reflections