Media Summary: Fast Real-time Caustics from Height Fields 3 Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Fast Real-time Caustics from Height Fields 2
Realtime Fluid Caustics - Detailed Analysis & Overview
Fast Real-time Caustics from Height Fields 3 Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Fast Real-time Caustics from Height Fields 2 Files are available for free on my Patreon: Twitter: Links: ... ... sponsorships.com 00:00 Introduction and A Blender 2.63 Baked Simulation (4 hours @ 300 res) rendered with LuxRender 1.0RC3 CPU Only Bi-Dir. I decided to tone the ...
This video is captured from the under-water Week 4 of challenging myself to do a render in blender every week. The scene is fairly simple with Suzanne on a plane, with a flip ... Let's do some more ray-tracer coding and see if we can get it to render glass, and rainbows, and more! Support my work (and get ... Squarespace ▻ Head to to save 10% off your first purchase! Join OUR Exclusive Streaming ...