Media Summary: In this video, I show my progress of learning OpenGL and how it helped me to create a Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... This dev log is about the second month of development of a
Odin Vulkan Game Engine Surface - Detailed Analysis & Overview
In this video, I show my progress of learning OpenGL and how it helped me to create a Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... This dev log is about the second month of development of a Novus Engine is a custom real-time rendering and Let's make a Breakout clone using Odinlang + Raylib! This video is quite beginner friendly. Links to mentioned things: - Required ...