Photo Gallery

Handmade Hero Day 007 - Initializing DirectSound
Handmade Hero Day 008 - Writing a Square Wave to DirectSound
Handmade Hero Day 012 - Platform-independent Sound Output
Handmade Hero Day 006 - Gamepad and Keyboard Input
Handmade Hero Day 021 - Loading Game Code Dynamically
Handmade Hero Day 016 - VisualStudio Compiler Switches
Handmade Hero Day 018 - Enforcing a Video Frame Rate
Handmade Hero Day 001 - Setting Up the Windows Build
Handmade Hero Day 005 - Windows Graphics Review
Handmade Hero Day 001 - Q&A
Handmade Hero Day 013 - Platform-independent User Input
Handmade Hero Day 011 - The Basics of Platform API Design