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Media Summary: We will demonstrate why every C++ application can benefit from having scripting engine integration. We will then walk through the ... Awesome T-Shirts! Sponsors! Books! ☟☟ LEARN how to WRITE ✍️ , RECOGNIZE , and GENERATE better C++! In the past 6 years ChaiScript's performance has been improved by nearly 100x. This was not accomplished by adding a virtual ...

Cppcon 2016 Jason Turner Rich - Detailed Analysis & Overview

We will demonstrate why every C++ application can benefit from having scripting engine integration. We will then walk through the ... Awesome T-Shirts! Sponsors! Books! ☟☟ LEARN how to WRITE ✍️ , RECOGNIZE , and GENERATE better C++! In the past 6 years ChaiScript's performance has been improved by nearly 100x. This was not accomplished by adding a virtual ...

Photo Gallery

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
CppCon 2016: Jason Turner “Practical Performance Practices"
CppCon 2016: Robert Irving & Jason Turner “What We've Learned From the C++ Community"
Jason Turner: Why and How To Add Scripting
C++ Weekly - Ep 104 - Learning "Modern" C++ - 4 : const and constexpr
CppCon 2016: Chandler Carruth “Garbage In, Garbage Out: Arguing about Undefined Behavior..."
Jason Turner: Thinking Portable: How and why to make your C++ cross platform
CppCon 2016: Dan Saks “extern c: Talking to C Programmers about C++”
CppCon 2016: Bryce Adelstein Lelbach “The C++17 Parallel Algorithms Library and Beyond"
CppCon 2016: Herb Sutter “Leak-Freedom in C++... By Default.”
CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"
CppCon 2017: Ben Deane & Jason Turner “constexpr ALL the Things!”
View Detailed Profile
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

http://

CppCon 2016: Jason Turner “Practical Performance Practices"

CppCon 2016: Jason Turner “Practical Performance Practices"

http://

Sponsored
CppCon 2016: Robert Irving & Jason Turner “What We've Learned From the C++ Community"

CppCon 2016: Robert Irving & Jason Turner “What We've Learned From the C++ Community"

http://

Jason Turner: Why and How To Add Scripting

Jason Turner: Why and How To Add Scripting

We will demonstrate why every C++ application can benefit from having scripting engine integration. We will then walk through the ...

C++ Weekly - Ep 104 - Learning "Modern" C++ - 4 : const and constexpr

C++ Weekly - Ep 104 - Learning "Modern" C++ - 4 : const and constexpr

Awesome T-Shirts! Sponsors! Books! ☟☟ LEARN how to WRITE ✍️ , RECOGNIZE , and GENERATE better C++!

Sponsored
CppCon 2016: Chandler Carruth “Garbage In, Garbage Out: Arguing about Undefined Behavior..."

CppCon 2016: Chandler Carruth “Garbage In, Garbage Out: Arguing about Undefined Behavior..."

http://

Jason Turner: Thinking Portable: How and why to make your C++ cross platform

Jason Turner: Thinking Portable: How and why to make your C++ cross platform

... my name is

CppCon 2016: Dan Saks “extern c: Talking to C Programmers about C++”

CppCon 2016: Dan Saks “extern c: Talking to C Programmers about C++”

http://

CppCon 2016: Bryce Adelstein Lelbach “The C++17 Parallel Algorithms Library and Beyond"

CppCon 2016: Bryce Adelstein Lelbach “The C++17 Parallel Algorithms Library and Beyond"

http://

CppCon 2016: Herb Sutter “Leak-Freedom in C++... By Default.”

CppCon 2016: Herb Sutter “Leak-Freedom in C++... By Default.”

http://

CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"

CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"

http://

CppCon 2017: Ben Deane & Jason Turner “constexpr ALL the Things!”

CppCon 2017: Ben Deane & Jason Turner “constexpr ALL the Things!”

http://

C++ Weekly - Ep 510 - The AMAZING Performance of array (and span)!

C++ Weekly - Ep 510 - The AMAZING Performance of array (and span)!

Awesome T-Shirts! Sponsors! Books! ☟☟ LEARN how to WRITE ✍️ , RECOGNIZE , and GENERATE better C++!

Jason Turner: Practical Performance Practices

Jason Turner: Practical Performance Practices

In the past 6 years ChaiScript's performance has been improved by nearly 100x. This was not accomplished by adding a virtual ...

C++ Weekly - Ep 511 - move(obj).fun() vs move(obj.fun())

C++ Weekly - Ep 511 - move(obj).fun() vs move(obj.fun())

Awesome T-Shirts! Sponsors! Books! ☟☟ LEARN how to WRITE ✍️ , RECOGNIZE , and GENERATE better C++!

CppCon 2016: Jason Jurecka “Game engine using STD C++ 11"

CppCon 2016: Jason Jurecka “Game engine using STD C++ 11"

http://

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