Media Summary: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Hello! Thank you for watching this video! In this video I tell a story about creating my first Just a small walk inside my procedurally generated 3D terrain. Done using:
C Game Engine Opengl Basic - Detailed Analysis & Overview
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Hello! Thank you for watching this video! In this video I tell a story about creating my first Just a small walk inside my procedurally generated 3D terrain. Done using: Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ... this was a fun challenge and I've learned all sorts of things throughout this last week. using that thinkpad was also quite fun, ... This video is part of a new series where I construct a 3D graphics
Source Code: Credit to -70 for some of the clips Checkout he's video. Featured in this video: Intro 00:00 Build & run the I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...